Step 4) Open Desktop Safari & Web Inspector I just recently upgraded to Xcode 10 and it seems like you can simply ⌘-V right into the URL bar now, so perhaps the weird work-around is fixed.
At least... that’s what you used to have to do. To do this, you’ll need to have the URL on your clipboard, activate the simulator, press ⌘-V to paste, then you can click to bring up the iOS paste menu and paste it. Important trick! Often times you are pasting a URL into the address field. It understands keyboard input so you don’t have to like use the mouse to click fake on-screen keys. You can simulate just about anything (Watch, AppleTV, iPad, etc) by going to Hardware > Device.Įasy enough to type something in.
The window for the simulator is like a fake Apple device. I like to move it so that it stays an icon in my dock, and I don’t need to open Xcode again to find it and use it. It’s in the main Xcode menu at Open Developer Tool > Simulator. Xcode is free and you get it from the app store. The iOS Simulator is an app that comes bundled with Xcode. Plus, it doesn’t cost anything additional beyond your macOS computer. This is an incredibly handy feature of developing responsive sites and testing them on as real of devices as you can. If you want to compile development versions of Stellarium, this is the place to get the source code.I’m sure plenty of folks know this, but like literally anything else in the world, plenty of folks don’t. The latest development snapshot of Stellarium is kept on github.
Or you may download the BibTeX file of the paper to create another citation format. Journal of Skyscape Archaeology, 6(2), 221–258. The Simulated Sky: Stellarium for Cultural Astronomy Research. This research has made use of the Stellarium planetarium If the Stellarium planetarium was helpful for your research work, the following acknowledgment would be appreciated: get support, report bugs, request new features.You can learn more about Stellarium, get support and help the project from these links: HoffmannĬollaborator: Alexander Duytschaever and everyone else in the community. 3D graphics card which supports OpenGL 3.3 and aboveĭeveloper: Alexander V.Mouse, Touchpad or similar pointing device.3D graphics card which supports OpenGL 3.0 and GLSL 1.3 or OpenGL ES 2.0.